- Generative AI and LLMs
- Claude Code, Cursor, Codex, ChatGPT, context engineering, agentic workflows, multi-agent orchestration, model routing, RAG, neural network basics
- Game AI
- A* pathfinding, goal-oriented action planning (GOAP), genetic algorithms, squad decision design
- Programming Languages
- TypeScript, Python, C#, C++, SQL, HTML and CSS
- Engines and Tools
- Unity, Unreal Engine (C++ and Blueprints), StarEngine, Jira and the Jira REST API, Git and GitHub, Linux
- Data and Architecture
- SQLite (better-sqlite3, WAL mode), EAV modeling, graph data models, state interpolation, UML, state machines
- Quality
- Root cause analysis, regression testing, test cases, bug reporting, Vitest, Playwright
- Design
- Game design, game systems design, systems thinking, Agile
- IT and Hardware
- PC building and repair, hardware troubleshooting, networking, system administration, remote desktop, Raspberry Pi, Arduino, Odroid, Google Workspace, Microsoft 365
- Media
- Short video editing, basic filmmaking, AI image generation
- Leadership
- Training soldiers (Army), game direction and production, pitching a project and recruiting a team of 10, managing freelance editors